v0.5: TCP STT client with PTT on/off, server endpoint in config + UI
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# Server implementation notes
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The STT server listens for TCP connections from Robovoice, captures audio
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from a microphone when `on` is received, runs speech recognition (Moonshine),
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and sends transcript messages back over the same connection.
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## Architecture
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```
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┌── on/off (TCP, newline-delimited JSON)
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Robovoice ──────────────►│
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│ STT Server
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Robovoice ◄──────────────┤
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└── partial/final (TCP, newline-delimited JSON)
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```
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The server:
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1. Listens on a TCP port (e.g. 5210)
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2. Accepts a connection from Robovoice
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3. Reads lines: waits for `{"event":"on"}`
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4. Records audio from the microphone
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5. Waits for `{"event":"off"}` (or a timeout)
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6. Runs STT on the captured audio
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7. Sends `{"final":true,"text":"..."}`\n back over the connection
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## Framing
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Every message is a single JSON object on one line, terminated by `\n`. No
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length prefix, no binary framing. Use `readline()` / `StreamReader.ReadLineAsync()`.
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## Python server with Moonshine
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[Moonshine](https://github.com/usefulsensors/moonshine) is a lightweight ASR
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model by Useful Sensors. Install with `pip install moonshine`.
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```python
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import socket
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import json
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import numpy as np
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import sounddevice as sd
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import moonshine
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LISTEN_PORT = 5210
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SAMPLE_RATE = 16000
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model = moonshine.MoonshineModel(model="moonshine/base")
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server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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server.bind(("0.0.0.0", LISTEN_PORT))
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server.listen(1)
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print(f"STT server listening on :{LISTEN_PORT}")
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while True:
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conn, addr = server.accept()
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print(f"Client connected: {addr}")
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buf = ""
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with conn:
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while True:
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data = conn.recv(4096).decode("utf-8")
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if not data:
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break
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buf += data
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while "\n" in buf:
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line, buf = buf.split("\n", 1)
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msg = json.loads(line)
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if msg.get("event") == "on":
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print("PTT on — recording")
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audio_chunks = []
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# Record until "off" or timeout
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conn.settimeout(0.1)
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while True:
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try:
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data2 = conn.recv(4096).decode("utf-8")
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if not data2:
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break
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buf += data2
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while "\n" in buf:
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line2, buf = buf.split("\n", 1)
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msg2 = json.loads(line2)
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if msg2.get("event") == "off":
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break
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except socket.timeout:
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pass
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chunk = sd.rec(int(SAMPLE_RATE * 0.1),
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samplerate=SAMPLE_RATE,
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channels=1, dtype="float32")
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sd.wait()
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audio_chunks.append(chunk.flatten())
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conn.settimeout(None)
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if not audio_chunks:
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continue
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audio = np.concatenate(audio_chunks)
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print(f"Captured {len(audio)/SAMPLE_RATE:.1f}s")
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text = moonshine.transcribe(model, audio).strip()
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if text:
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print(f"Transcript: {text}")
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reply = json.dumps({"final": True, "text": text})
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conn.sendall((reply + "\n").encode("utf-8"))
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else:
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print("Empty transcript")
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```
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## Python server with streaming partials
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For lower latency, send partial results while still recording:
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```python
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import socket
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import json
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import numpy as np
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import sounddevice as sd
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import moonshine
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LISTEN_PORT = 5210
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SAMPLE_RATE = 16000
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CHUNK_DURATION = 0.5
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model = moonshine.MoonshineModel(model="moonshine/base")
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server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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server.bind(("0.0.0.0", LISTEN_PORT))
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server.listen(1)
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print(f"STT server listening on :{LISTEN_PORT}")
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while True:
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conn, addr = server.accept()
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print(f"Client connected: {addr}")
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buf = ""
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with conn:
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while True:
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data = conn.recv(4096).decode("utf-8")
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if not data:
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break
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buf += data
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while "\n" in buf:
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line, buf = buf.split("\n", 1)
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msg = json.loads(line)
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if msg.get("event") != "on":
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continue
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print("PTT on — recording")
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audio_chunks = []
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while True:
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try:
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conn.settimeout(CHUNK_DURATION)
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data2 = conn.recv(4096).decode("utf-8")
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if not data2:
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break
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buf += data2
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while "\n" in buf:
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line2, buf = buf.split("\n", 1)
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msg2 = json.loads(line2)
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if msg2.get("event") == "off":
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break
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except socket.timeout:
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pass
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chunk = sd.rec(int(SAMPLE_RATE * CHUNK_DURATION),
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samplerate=SAMPLE_RATE,
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channels=1, dtype="float32")
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sd.wait()
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audio_chunks.append(chunk.flatten())
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# Send partial every few chunks
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if len(audio_chunks) % 4 == 0:
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partial_audio = np.concatenate(audio_chunks)
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partial_text = moonshine.transcribe(model, partial_audio).strip()
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if partial_text:
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reply = json.dumps({"final": False, "text": partial_text})
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conn.sendall((reply + "\n").encode("utf-8"))
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conn.settimeout(None)
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if not audio_chunks:
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continue
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audio = np.concatenate(audio_chunks)
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text = moonshine.transcribe(model, audio).strip()
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if text:
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print(f"Final: {text}")
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reply = json.dumps({"final": True, "text": text})
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conn.sendall((reply + "\n").encode("utf-8"))
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```
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## C# server skeleton
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```csharp
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using System.Net;
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using System.Net.Sockets;
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using System.Text.Json;
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var listener = new TcpListener(IPAddress.Any, 5210);
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listener.Start();
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Console.WriteLine("STT server listening on :5210");
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while (true)
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{
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var client = listener.AcceptTcpClient();
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Console.WriteLine($"Client connected: {client.Client.RemoteEndPoint}");
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using var stream = client.GetStream();
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using var reader = new StreamReader(stream, Encoding.UTF8);
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using var writer = new StreamWriter(stream, Encoding.UTF8) { AutoFlush = true };
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string? line;
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while ((line = reader.ReadLine()) is not null)
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{
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var msg = JsonSerializer.Deserialize<Dictionary<string, string>>(line);
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if (msg?["event"] != "on")
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continue;
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Console.WriteLine("PTT on — recording");
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// Capture audio...
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// Read until "off"
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while ((line = reader.ReadLine()) is not null)
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{
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msg = JsonSerializer.Deserialize<Dictionary<string, string>>(line);
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if (msg?["event"] == "off")
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break;
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}
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// Run STT...
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string text = "recognized text here";
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var reply = JsonSerializer.Serialize(new { final = true, text });
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writer.WriteLine(reply);
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}
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}
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```
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## Tips
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- **One connection per client:** Robovoice maintains a single persistent TCP
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connection. The server should handle one client at a time (or track
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multiple if needed).
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- **Timeout:** implement a recording timeout in case the `off` message is
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delayed or the client disconnects. 10–30 seconds is reasonable.
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- **Partials:** optional but improve UX — Robovoice logs them so the user
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sees live feedback. Only `final` triggers TTS.
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- **Encoding:** always UTF-8. Every line is a UTF-8 JSON object terminated
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by `\n`.
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- **Reconnection:** Robovoice auto-reconnects every 3 seconds if the
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connection drops. The server just needs to accept new connections.
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- **Moonshine models:** `moonshine/base` (faster, less accurate) or
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`moonshine/tiny` (fastest). Choose based on your hardware.
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