v0.9: VoicePipeline refactor — queue-based pipeline, lock/release model, thread-based TCP

This commit is contained in:
2026-08-13 12:38:27 +00:00
parent 41a53d35b0
commit caad0ed50e
6 changed files with 556 additions and 554 deletions
+118 -81
View File
@@ -9,10 +9,10 @@ public sealed class TcpSttSource : ISttSource
{
private TcpClient? _tcp;
private NetworkStream? _stream;
private StreamReader? _reader;
private StreamWriter? _writer;
private CancellationTokenSource? _cts;
private Task? _runTask;
private Thread? _recvThread;
private Thread? _connectThread;
private volatile bool _running;
private readonly object _sendLock = new();
private uint _session;
private bool _disposed;
@@ -26,105 +26,156 @@ public sealed class TcpSttSource : ISttSource
public Task StartAsync(CancellationToken ct = default)
{
ObjectDisposedException.ThrowIf(_disposed, this);
if (_cts is not null)
if (_running)
return Task.CompletedTask;
_cts = CancellationTokenSource.CreateLinkedTokenSource(ct);
_runTask = RunAsync(_cts.Token);
_running = true;
_connectThread = new Thread(ConnectLoop) { IsBackground = true, Name = "TcpSttSource-Connect" };
_connectThread.Start();
return Task.CompletedTask;
}
public async Task StopAsync(CancellationToken ct = default)
public Task StopAsync(CancellationToken ct = default)
{
if (_cts is not null)
_cts.Cancel();
_running = false;
CleanupConnection();
if (_runTask is not null)
lock (_sendLock)
{
try { await _runTask.WaitAsync(ct); }
catch { }
_runTask = null;
_writer?.Dispose();
_stream?.Dispose();
_tcp?.Close();
_writer = null;
_stream = null;
_tcp = null;
}
_cts?.Dispose();
_cts = null;
// Threads are background — they'll die when the process exits.
// Closing the socket unblocks any pending Read.
_connectThread?.Join(1000);
_recvThread?.Join(1000);
return Task.CompletedTask;
}
private async Task RunAsync(CancellationToken ct)
private void ConnectLoop()
{
while (!ct.IsCancellationRequested)
while (_running)
{
IPEndPoint? endpoint = ParseEndpoint(Endpoint);
if (endpoint is null)
{
Log?.Invoke($"STT: invalid endpoint '{Endpoint}'");
try { await Task.Delay(3000, ct); } catch { break; }
SleepInterruptible(3000);
continue;
}
try
{
_tcp = new TcpClient();
using var connectCts = CancellationTokenSource.CreateLinkedTokenSource(ct);
connectCts.CancelAfter(TimeSpan.FromSeconds(5));
await _tcp.ConnectAsync(endpoint.Address, endpoint.Port, connectCts.Token);
var tcp = new TcpClient();
tcp.Connect(endpoint.Address, endpoint.Port);
tcp.NoDelay = true;
_stream = _tcp.GetStream();
_reader = new StreamReader(_stream, Encoding.UTF8);
_writer = new StreamWriter(_stream, Encoding.UTF8) { AutoFlush = true };
lock (_sendLock)
{
_tcp = tcp;
_stream = tcp.GetStream();
_writer = new StreamWriter(_stream, new UTF8Encoding(false)) { AutoFlush = true };
}
Log?.Invoke($"STT: connected to {Endpoint}");
await ReceiveLoopAsync(ct);
}
catch (OperationCanceledException)
{
break;
// Blocking receive loop — runs until disconnected or stopped.
ReceiveLoop();
Log?.Invoke("STT: disconnected");
}
catch (Exception ex)
{
Log?.Invoke($"STT: connection failed ({ex.Message}), retrying...");
if (_running)
Log?.Invoke($"STT: connection failed ({ex.Message}), retrying...");
}
finally
{
CleanupConnection();
lock (_sendLock)
{
_writer?.Dispose();
_stream?.Dispose();
_tcp?.Close();
_writer = null;
_stream = null;
_tcp = null;
}
}
if (!ct.IsCancellationRequested)
{
try { await Task.Delay(3000, ct); }
catch (OperationCanceledException) { break; }
}
if (_running)
SleepInterruptible(3000);
}
}
private async Task ReceiveLoopAsync(CancellationToken ct)
private void ReceiveLoop()
{
while (!ct.IsCancellationRequested && _reader is not null)
byte[] buffer = new byte[4096];
StringBuilder lineBuf = new();
while (_running)
{
string? line;
NetworkStream? stream;
lock (_sendLock)
{
stream = _stream;
}
if (stream is null)
break;
int bytesRead;
try
{
line = await _reader.ReadLineAsync(ct);
bytesRead = stream.Read(buffer, 0, buffer.Length);
}
catch
{
break;
}
if (line is null)
if (bytesRead == 0)
break;
TranscriptMessage? message = ParseReply(line);
if (message is null)
continue;
TranscriptReceived?.Invoke(this, new TranscriptEventArgs
for (int i = 0; i < bytesRead; i++)
{
Message = message,
});
byte b = buffer[i];
if (b == '\n')
{
string line = lineBuf.ToString().TrimEnd('\r');
lineBuf.Clear();
TranscriptMessage? message = ParseReply(line);
if (message is not null)
{
TranscriptReceived?.Invoke(this, new TranscriptEventArgs
{
Message = message,
});
}
}
else
{
lineBuf.Append((char)b);
}
}
}
}
private void SleepInterruptible(int ms)
{
int slice = 100;
int waited = 0;
while (_running && waited < ms)
{
int chunk = Math.Min(slice, ms - waited);
Thread.Sleep(chunk);
waited += chunk;
}
}
@@ -157,21 +208,6 @@ public sealed class TcpSttSource : ISttSource
}
}
private void CleanupConnection()
{
lock (_sendLock)
{
_writer?.Dispose();
_reader?.Dispose();
_stream?.Dispose();
_tcp?.Dispose();
_writer = null;
_reader = null;
_stream = null;
_tcp = null;
}
}
private static IPEndPoint? ParseEndpoint(string endpoint)
{
int colon = endpoint.LastIndexOf(':');
@@ -224,33 +260,34 @@ public sealed class TcpSttSource : ISttSource
{
string rest = line["F ".Length..];
int space = rest.IndexOf(' ');
if (space < 0)
return null;
if (!uint.TryParse(rest[..space], out uint session))
return null;
if (session != _session)
{
Log?.Invoke($"STT: dropping stale reply (session {session} != current {_session})");
if (uint.TryParse(rest, out uint session) && session == _session)
return new TranscriptMessage(TranscriptType.Final, string.Empty);
return null;
}
if (!uint.TryParse(rest[..space], out uint ses))
return null;
if (ses != _session)
{
Log?.Invoke($"STT: dropping stale reply (session {ses} != current {_session})");
return null;
}
return new TranscriptMessage(TranscriptType.Final, rest[(space + 1)..]);
}
if (line == "F")
{
return new TranscriptMessage(TranscriptType.Final, string.Empty);
}
return null;
}
public async ValueTask DisposeAsync()
public ValueTask DisposeAsync()
{
if (_disposed) return;
await StopAsync();
if (_disposed) return ValueTask.CompletedTask;
_disposed = true;
StopAsync();
return ValueTask.CompletedTask;
}
}