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# gatuna
A raw-Ethernet tunnel for reaching services on a peer machine when a WFP
killswitch on the local machine blocks normal IP traffic. Two programs carry
bytes between their respective loopbacks over a private L2 protocol, bypassing
the IP stack (and therefore the killswitch) entirely.
## Why this works
WireGuard-for-Windows installs its killswitch as WFP filters at the ALE layers
only (`ALE_AUTH_CONNECT_V4/V6`, `ALE_AUTH_RECV_ACCEPT_V4/V6`). It never installs
MAC-layer callouts — the L2 code in `tunnel/firewall/` is commented out. Raw
Ethernet frames sent via a packet driver (Npcap on Windows, `AF_PACKET` on
Linux) never enter the IP stack, so they never reach the ALE classify path and
pass unimpeded. See `wireguard-windows/tunnel/firewall/blocker.go:156`.
## Components
- **`gatunad`** — Rust server (`gatunad/`). Runs on the peer (Linux) that owns
the real services. Announces upstreams and relays TCP between the tunnel and
`127.0.0.1:<port>`.
- **`gatuna-client`** — .NET 8 WinForms client (`win/gatuna-client/`). Runs on
the killswitched Windows box. Discovers the server, presents its upstreams as
local loopback listeners, and hauls bytes over the same L2 protocol. Includes
a network test (PING/PONG) for measuring latency, jitter, and loss.
## Transport
- **Medium:** raw Ethernet frames on a shared L2 segment.
- **Ethertype:** `0x6969` (hardcoded).
- **No IP stack involvement.** Frames carry only our 8-byte header + payload.
- **BPF:** both sides filter on ethertype — the server via classic BPF on
`AF_PACKET` (`SO_ATTACH_FILTER`), the client via Npcap's compiled filter.
No eBPF authoring.
## Protocol
See [`PROTOCOL.md`](PROTOCOL.md) for the full wire format. Summary:
- 8-byte header, big-endian:
`[ version:1 ][ type:1 ][ session_id:4 ][ payload_len:2 ][ payload:N ]`.
- `version` = `1`. `payload_len` lets the receiver ignore Ethernet padding
(frames under 60 bytes are zero-padded by the NIC).
- Discovery: client broadcasts `DISCOVER`; server unicasts `MANIFEST` (with
hostname and upstream list) back.
- Sessions: `OPEN``OPEN_ACK` (or `OPEN_NAK`) → `DATA`* ↔ `DATA`* → `CLOSE`.
- Network test: `PING` (with 8-byte nonce) → `PONG` (nonce echoed).
- v1 ships TCP only. UDP frame types are reserved but unimplemented.
## `gatunad` usage
```
gatunad IFACE PORT [PORT...]
```
- `IFACE` — L2 interface name (e.g. `eth0`).
- `PORT``int[:label]`; a TCP upstream relayed to `127.0.0.1:int`. The label
is optional, max 255 bytes, carried in the MANIFEST for the client to display.
At least one required. Upstream ID = 1-based positional index in cmdline order.
Example:
```
sudo ./gatunad eth0 22 8800:site-a 8080:site-b
```
Exposes upstreams `1→127.0.0.1:22`, `2→127.0.0.1:8800` (label `site-a`),
`3→127.0.0.1:8080` (label `site-b`).
## `gatuna-client` usage
1. Launch `gatuna-client.exe` (UAC prompt expected — Npcap requires admin).
2. Select the network adapter connected to the same L2 segment as the server.
3. Click **Discover**. The server's hostname and MAC appear; the upstream list
populates.
4. Check the upstreams you want to use. The **Mirror** column shows the local
loopback port to connect to.
5. Connect your app to `127.0.0.1:<mirror_port>`.
6. Click **Test** to run a PING/PONG network test (latency, jitter, loss).
7. Minimize to tray; close to exit.
### Mirror ports
Mirror ports are deterministic: `port ^ (mac[0]<<8 | mac[5])`, clamped to
≥1024. The same server + upstream always yields the same local port, so you
know where to connect without checking the UI. If the computed port is already
in use, the client falls back to an OS-assigned port.
## Building from source
### Prerequisites
- **Server:** Rust toolchain (edition 2021, MSRV 1.70+), Linux with `AF_PACKET`
support.
- **Client:** .NET 8 SDK with Windows Desktop workload, Npcap installed
(bundled with Wireshark or standalone from <https://npcap.com>).
### Build the server (Linux)
```sh
cd gatunad
cargo build --release
```
The binary is at `gatunad/target/release/gatunad`.
### Build the client (Windows)
```powershell
cd win\gatuna-client
dotnet build -c Release
```
Or run directly:
```powershell
dotnet run --project win\gatuna-client -c Release
```
### Npcap
The client requires Npcap's `wpcap.dll` and `Packet.dll` in the system path.
These are installed by the Npcap installer (also bundled with Wireshark). No
additional NuGet packages or driver installs are needed — SharpPcap talks to
the existing Npcap installation.
## Privileges
**Server (Linux):** `AF_PACKET` requires `CAP_NET_RAW`. Run as root, or grant
the binary the capability once:
```
sudo setcap cap_net_raw+ep ./target/release/gatunad
```
**Client (Windows):** Npcap requires admin by default (`AdminOnly=1` in
`HKLM\SYSTEM\CurrentControlSet\Services\npcap\Parameters`). The client's
`app.manifest` requests `requireAdministrator`, so a UAC prompt appears on
launch. See the [Npcap docs](https://npcap.com/guide/npcap-dev-guide-1.html)
for details on the `AdminOnly` flag if you want to change this.
## Logging
**Server:** errors only, to stdout. Normal lifecycle (DISCOVER/OPEN/CLOSE) is
silent.
**Client:** status line in the UI. Errors are not logged to disk.
## v1 limitations
- TCP only. UDP wire types reserved, code paths stubbed.
- No retransmit at the L2 layer. A dropped `DATA` frame breaks the TCP session
irrecoverably because the localhost socket already ACKed the bytes. Acceptable
on a healthy switched link.
- No auth/crypto. Anyone on the same L2 segment can `DISCOVER` and `OPEN`.
- Single server instance per interface.
- One outstanding `OPEN` at a time on the client (serialized via queue).
## Repository layout
```
gatuna/
├── README.md
├── PROTOCOL.md
├── LICENSE # CC0 1.0 Universal
├── .gitignore
├── gatunad/ # Rust server
│ ├── Cargo.toml
│ └── src/
│ ├── main.rs # cmdline, rx dispatch, tx task
│ ├── link.rs # AF_PACKET, classic BPF, raw Ethernet I/O
│ ├── frame.rs # wire protocol encode/decode
│ ├── upstream.rs # cmdline parsing, hostname, upstream table
│ └── session.rs # session store, socket→tunnel pump
└── win/
└── gatuna-client/ # .NET 8 WinForms client
├── gatuna-client.csproj
├── app.manifest # requireAdministrator
├── Program.cs # tray icon, entry point
├── MainForm.cs # UI: adapter picker, discover, test, upstream list
├── TunnelLink.cs # SharpPcap wrapper, raw Ethernet send/recv
├── Frame.cs # wire protocol encode/decode (mirrors Rust frame.rs)
├── SessionManager.cs # session lifecycle, listeners, OPEN serialization
└── PingTest.cs # PING/PONG network test with stats
```
## License
CC0 1.0 Universal. See [`LICENSE`](LICENSE).