Commit Graph

5 Commits

Author SHA1 Message Date
mute 7fa50dd4e4 carry transport proto end-to-end through OPEN/OPEN_ACK
OPEN and OPEN_ACK now carry proto:1 alongside upstream_id:1. The
session is tagged with its transport proto and reliability semantics
switch on the specific proto:

- TCP (proto=1): full L2 reliability (seq, ack, retransmit, in-order)
- UDP (proto=2, reserved): best-effort (no retransmit, no ordering,
  no pure ACKs — seq/ack_seq fields present but ignored)

This is architecturally correct: instead of a generic 'reliable:bool'
flag, each proto gets the semantics it needs. Today only TCP exists so
every session is reliable, but the extension point is clean for when
stateless protos are added.

Updated: PROTOCOL.md, Rust frame.rs/session.rs/main.rs,
C# Frame.cs/SessionManager.cs.
2026-08-13 09:15:15 +00:00
mute eb8994d1e1 add L2 reliability: seq + cumulative ACK + retransmit (protocol v2)
DATA frames now carry seq:4 and ack_seq:4 in a 16-byte extended
header. Both sides maintain per-session send/recv state:

Sender:
- Monotonic seq counter, retransmit buffer (seq -> frame bytes)
- Retransmit timer: 5ms timeout, 10 max retries -> CLOSE
- Window advances on cumulative ACK

Receiver:
- In-order delivery to TCP socket (expected_seq)
- Out-of-order buffering (SortedList by seq)
- Duplicate detection (seq < expected -> discard + re-ACK)
- Pure ACK frames (empty-payload DATA) for duplicate/OOO responses

This prevents lost Ethernet frames from permanently corrupting TCP
sessions, which was the key v1 limitation. The local kernel TCP stack
ACKs data before we chunk it into DATA frames; without L2 reliability
a dropped frame creates an unrecoverable gap.

Version bumped to 2. Both sides must speak v2; no negotiation.

Updated: PROTOCOL.md (full v2 spec), README.md, Rust frame.rs/
session.rs/main.rs, C# Frame.cs/SessionManager.cs/TunnelLink.cs.
2026-08-13 09:08:05 +00:00
mute 279af33fd8 add network test feature (PING/PONG with latency stats)
New frame types PING (0x0B) and PONG (0x0C), each carrying an 8-byte
nonce. Server echoes PING nonce verbatim in PONG. Client sends pings
at random 10-100ms intervals, correlates nonces to measure RTT.

Stats shown live: sent/recv counts, loss %, average latency, jitter
(mean absolute delta of consecutive RTTs). Test button toggles on/off.

Updated both Rust server (echo in main.rs) and C# client (PingTest.cs,
SessionManager routing, MainForm Test button + stats label).
2026-08-13 08:28:59 +00:00
mute 3336a08543 announce server hostname in MANIFEST, display in client
Server reads its hostname via gethostname(2) and includes it as a
length-prefixed UTF-8 string at the start of the MANIFEST payload.

Client displays 'Server: <hostname> — <MAC>' in a label above the
upstream list. Both sides updated for the new MANIFEST format:
  [hostname_len:1][hostname:N][entries...]

Protocol version unchanged (still 1); MANIFEST payload layout change
is backward-incompatible but both sides ship together.
2026-08-13 08:08:05 +00:00
mute 25f00b0deb add gatunad server and winforms client v1 (TCP-only)
Raw-Ethernet tunnel over ethertype 0x6969 to bypass WFP killswitches.
Server (Rust, AF_PACKET + classic BPF) relays TCP to 127.0.0.1 services.
Client (.NET 8 WinForms, SharpPcap/Npcap) discovers upstreams and exposes
local loopback listeners. Wire protocol: 6-byte header, 7 frame types,
MANIFEST with labeled upstreams. UDP types reserved, unimplemented.
2026-08-12 18:20:51 +00:00