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5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b8ee014cc3 | |||
| cc9fc95519 | |||
| 411f1c0952 | |||
| b40a06b01b | |||
| b6361ec080 |
@@ -8,7 +8,6 @@ internal sealed class AudioOutput : IDisposable
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private BufferedWaveProvider? _bufferProvider;
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private int _sampleRate;
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private string _deviceName = string.Empty;
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private float _lastSample;
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private bool _disposed;
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public Action<string>? Log { get; set; }
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@@ -19,7 +18,6 @@ internal sealed class AudioOutput : IDisposable
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_sampleRate = sampleRate;
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_deviceName = deviceName ?? string.Empty;
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_lastSample = 0f;
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Stop();
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@@ -44,9 +42,6 @@ internal sealed class AudioOutput : IDisposable
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ObjectDisposedException.ThrowIf(_disposed, this);
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if (_bufferProvider is null) return;
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if (samples.Length > 0)
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_lastSample = samples[^1];
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byte[] bytes = new byte[samples.Length * sizeof(float)];
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Buffer.BlockCopy(samples, 0, bytes, 0, bytes.Length);
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_bufferProvider.AddSamples(bytes, 0, bytes.Length);
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@@ -57,21 +52,8 @@ internal sealed class AudioOutput : IDisposable
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ObjectDisposedException.ThrowIf(_disposed, this);
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if (_bufferProvider is null || _sampleRate == 0) return;
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// Fade out from last sample to zero over 5ms to avoid click
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int fadeSamples = (int)(_sampleRate * 0.005);
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float[] fade = new float[fadeSamples];
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for (int i = 0; i < fadeSamples; i++)
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{
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float t = (float)i / fadeSamples;
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fade[i] = _lastSample * (1f - t);
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}
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WriteSamples(fade);
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// Then 500ms of silence to let NAudio drain
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int padSamples = (int)(_sampleRate * 0.5);
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WriteSamples(new float[padSamples]);
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_lastSample = 0f;
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}
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private void OnPlaybackStopped(object? sender, StoppedEventArgs e)
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@@ -89,7 +71,6 @@ internal sealed class AudioOutput : IDisposable
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}
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_bufferProvider?.ClearBuffer();
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_bufferProvider = null;
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_lastSample = 0f;
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}
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private static int FindDevice(string? deviceName)
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+38
-10
@@ -324,27 +324,55 @@ fn transcriber_loop(
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// Drain trailing audio from ALSA buffer (cpal stream still alive).
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// Fixed 100ms window — cpal delivers every ~50ms (800 samples @ 16kHz),
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// so this captures 1-2 more callbacks worth of trailing audio.
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// Hold one chunk back so we can apply a fade-out to the very last one.
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let drain_deadline = std::time::Instant::now() + Duration::from_millis(100);
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let mut held_chunk: Option<Vec<f32>> = None;
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while std::time::Instant::now() < drain_deadline {
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match rx.recv_timeout(drain_deadline - std::time::Instant::now()) {
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Ok(chunk) => {
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if let Some(ref mut r) = recorder {
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r.add_audio(&chunk);
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}
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unsafe {
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moonshine_transcribe_add_audio_to_stream(
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handle, stream_handle,
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chunk.as_ptr(), chunk.len() as u64,
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SAMPLE_RATE, 0,
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);
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// Feed previously held chunk to Moonshine + recorder (no fade)
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if let Some(prev) = held_chunk.take() {
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if let Some(ref mut r) = recorder {
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r.add_audio(&prev);
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}
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unsafe {
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moonshine_transcribe_add_audio_to_stream(
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handle, stream_handle,
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prev.as_ptr(), prev.len() as u64,
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SAMPLE_RATE, 0,
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);
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}
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}
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held_chunk = Some(chunk);
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}
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Err(mpsc::RecvTimeoutError::Timeout) => break,
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Err(mpsc::RecvTimeoutError::Disconnected) => break,
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}
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}
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// Apply 5ms fade-out to the last chunk, then feed to both Moonshine and recorder
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if let Some(mut chunk) = held_chunk.take() {
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let fade_samples = (SAMPLE_RATE as usize * 5) / 1000;
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if chunk.len() > fade_samples {
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let start = chunk.len() - fade_samples;
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for i in 0..fade_samples {
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let t = 1.0 - (i as f32 / fade_samples as f32);
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chunk[start + i] *= t;
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}
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}
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if let Some(ref mut r) = recorder {
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r.add_audio(&chunk);
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}
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unsafe {
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moonshine_transcribe_add_audio_to_stream(
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handle, stream_handle,
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chunk.as_ptr(), chunk.len() as u64,
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SAMPLE_RATE, 0,
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);
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}
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}
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// If aborted (new session took over), skip final flush entirely
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if aborted.load(Ordering::SeqCst) {
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unsafe { moonshine_stop_stream(handle, stream_handle) };
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