mute
1ab397767a
Cleanup pass: remove dead code, fix bugs, simplify
...
Dead code removed:
- MusicAnalyzer.BuildWaveFrame (replaced by DrumDetector + BuildMelodyFrame)
- MusicAnalyzer.ExtractFeatures simplified to melody-only (removed rhythm band)
- MusicAnalyzer.RhythmLow/RhythmHigh constants, TickFeature.RhythmFlux
- LiveCapture._liveMaxFlux + _prevRhythmMag (computed, never read)
- State.ActualA/ActualB, State.LastSentA/LastSentB (set, never read)
- Program.cs StrengthChanged handler (only wrote to dead fields)
- Command.Mode property (never referenced)
- DrumDetector.FreqKick/Snare/Brass/Silent static arrays (unused)
Bugs fixed:
- DrumDetector.BuildFrame: freqBytes was byte[16], now byte[4]
- CoyoteDevice fallback: use nameFilter param instead of hardcoded string
Refactoring:
- Server.DoStatus calls BuildStatusPush(null) instead of duplicating
- HeatMap: removed redundant colW assignment
- Removed unused System.Numerics imports from LiveCapture, MusicAnalyzer
2026-08-09 14:01:19 +00:00